The journey
Twelve stages. Win each one and the next opens.
- Stage 1Easy · Open
First steps
A patient opponent shows you the way along the twenty squares.
Play - Stage 2Easy · Locked
The second throw
This time your opponent throws first.
- Stage 3Easy · Locked
The tablet
Five pieces a side, as the Babylonian tablet names them.
- Stage 4Medium · Locked
On the marks
You start on three marks, and your opponent must find a way past them.
- Stage 5Medium · Locked
The scribe
An opponent who counts every throw. Leave no piece exposed.
- Stage 6Medium · Locked
The rosettes
The Ur board, with its three rosettes.
- Stage 7Medium · Locked
No refuge
Here a mark gives another throw but no shelter.
- Stage 8Medium · Locked
Half way
Both sides are half way home. Every piece counts now.
- Stage 9Hard · Locked
The priest
The first hard opponent: it thinks ahead.
- Stage 10Hard · Locked
The royal tomb
The Ur board again, against a hard opponent who throws first.
- Stage 11Hard · Locked
The last stretch
The last pieces of a close game, and your opponent is a little ahead.
- Stage 12Hard · Locked
The dawn
The last stage: no shelter on the marks, and the hardest opponent.
The journey is fiction: the stages' names and stories are ours, not from any ancient text.